Volume control in GMS

I made an extension in Game Maker Studio for volume control in games. I called it volc. Here is a screenshot:

At any time, you can adjust sound effects and music volume by using keys from F9 to F12. The extension adapts to the various resolutions. Moreover, it saves volume settings and reloads them on the next execution of the game.

The extension includes a persistent object to place in the first room of the game. In the Game Start event, you need to specify initial volumes, as well as to list the musical audio resources (in order that volc can apply to them music volume instead of sound effects volume).

Download link

 Download volc